err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
gadden@gadden-desktop:~/Skrivbord/Spel/Football.Manager.2010-RELOADED/FM2010$ fixme:reg:GetNativeSystemInfo (0x74e5c0) using GetSystemInfo()
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:win:EnumDisplayDevicesW ((null),0,0xa65dd18,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0xa65dd18,0x00000000), stub!
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
Allocating 16 x 16 radeon RBO (pitch 16)
fixme:win:EnumDisplayDevicesW ((null),0,0xa65d9e0,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:query_init Event query: Unimplemented, but pretending to be supported.
fixme:imm:ImmGetOpenStatus (0x1b8470): semi-stub
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
Allocating 106 x 2 radeon RBO (pitch 112)
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3d:context_apply_state Activating for CTXUSAGE_BLIT for an offscreen target with ORM_FBO. This should be avoided.
err:d3d:context_bind_fbo >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindFramebuffer() @ context.c / 83
err:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer() @ context.c / 1928
fixme:d3d:context_apply_state Activating for CTXUSAGE_BLIT for an offscreen target with ORM_FBO. This should be avoided.
err:d3d:context_bind_fbo >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindFramebuffer() @ context.c / 83
err:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer() @ context.c / 1928
fixme:d3d:context_apply_state Activating for CTXUSAGE_BLIT for an offscreen target with ORM_FBO. This should be avoided.
err:d3d:context_bind_fbo >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindFramebuffer() @ context.c / 83
err:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer() @ context.c / 1928
gadden@gadden-desktop:~/Skrivbord/Spel/Football.Manager.2010-RELOADED/FM2010$
Installationen startar och kan klicka mig fram ETT steg, sen låser sig installationen när det står såhär: "Vänta medan Football Manager 2010 konfigueras för ditt system. Det kan ta en stund...". Och en stund - ja, det tar det ta mig fan

Vet inte vad det är, eller?

