Får en massa "fina" fel, tippar på att det är drivrutinerna. Men jag vill ju fortfarande ha Compiz, och vad jag sett av folk som installerat drivisar för sina ATI kort så har det slutat funka, inte ska man behöva välja?
Kod: Markera allt
couldn't exec 'etqwconfig.cfg'
execing 'localization/english/defaultbinds.cfg'
couldn't exec 'etqwbinds.cfg'
couldn't exec 'autoexec.cfg'
TODO: Sys_GetGfxDeviceIdentification
Vendor: Device:
/proc/cpuinfo CPU frequency: 2671.18 MHz
parse /proc/cpuinfo for CPU information
2 logical, 1 physical CPU(s)
detecting video ram (set sys_videoRam on command line to override) ..
trying /proc/dri/0/umm
Detected
1 2.67 GHz CPU
2032 MB of System memory
256 MB of Video memory on an optimal video architecture
This system qualifies for Normal quality.
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
Desktop resolution: 1680x1050
execing 'specs/recspec.dat'
execing 'specs/recspec_cpu.dat'
execing 'specs/recspec_gamedetail.dat'
execing 'specs/recspec_gpu.dat'
execing 'specs/recspec_gpudetail.dat'
execing 'specs/recspec_lighting.dat'
execing 'specs/recspec_foliage.dat'
TODO: Sys_GetGfxDeviceIdentification
Vendor: Device:
execing 'specs/recspec_foliage.dat'
Opening IP socket: localhost:-1
Failed to open server license code file for reading.
SDL_ListModes:
1680x1050 SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it
thread priority set to 1
8/8/8/8 RGBA bits, 24 depth bits, 8 stencil bits
1 pixels multisampling
------- Initializing renderSystem --------
----- R_InitOpenGL -----
...using GL_ARB_multitexture
...using GL_ARB_texture_cube_map
X..GL_ARB_texture_non_power_of_two not found
X..GL_ARB_texture_compression not found
X..GL_EXT_texture_filter_anisotropic not found
X..GL_EXT_texture_lod not found
X..GL_1.4_texture_lod_bias not found
X..GL_EXT_shared_texture_palette not found
X..GL_EXT_texture3D not found
X..GL_ARB_texture_rectangle not found
X..GL_EXT_texture_rectangle not found
X..GL_EXT_stencil_wrap not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ARB_vertex_buffer_object not found
X..GL_ARB_vertex_program not found
X..GL_ARB_fragment_program not found
X..GL_EXT_depth_bounds_test not found
X..GL_ARB_point_sprite not found
X..GL_ARB_occlusion_query not found
X..GL_EXT_framebuffer_object not found
X..GL_EXT_packed_depth_stencil not found
...using GL_EXT_blend_minmax
X..GL_ARB_multisample not found
X..GL_ARB_shader_objects not found
X..GL_ARB_vertex_shader not found
X..GL_ARB_fragment_shader not found
X..GL_ARB_fragment_program_shadow not found
X..GL_ARB_shadow not found
X..GL_ARB_depth_texture not found
X..GL_EXT_gpu_program_parameters not found
0x0
[0x082cdd61]
[0x08192b09]
[0x08101008]
[0x08101a69]
[0x08190bfc]
[0x081911a2]
[0x0819137e]
[0x083ef6be]
[0xb7b87050]
[0x0804c9d1]
********************
ERROR: The current video card / driver combination does not support the necessary features: GL_EXT_texture3D GL_ARB_texture_rectangle or GL_EXT_texture_rectangle GL_ARB_occlusion_query GL_ARB_vertex_program GL_ARB_fragment_program GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader
********************
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down SDL subsystem
idRenderSystem::Shutdown()
Sys_Error: Error during initialization